Gwen Heliou - CG pages

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betty_1500-01.jpg
The BettyWith Myst IV at its end, I had some time and free brain cells to work on another pic. It was very pleasant to work on it, especially because the last time I had the occasion to work hard on meshes was when I was making all these puzzles for Myst (Such as the power puzzle, the family puzzle, the sound puzzle, the cristal viewer, irrigation puzzle, the batysphere, etc... Wow, funny to recall that afterwards!) at the beginning of the dev... Anyways, they are more interesting views for the Betty, and it is definitely not finished yet. The background needs some more details on the textures, the same with some more hard light to focuss the pic. Somebody told me on a forum that the textrues looked like wood. And I have to agree. ;) Let's make it more specular next time too.
BG01_00429.png
Intro Joyride - frame 429This is an early view of the intro joyride I worked on (last year, 2004, spring). At last, I worked almost alone on it (Guillaume made some camera animation). That was challenging to finish and make it nice, from scratch to final compositing with Yeesha.
Joyride-Intro_yeeshaAlone_noBG_00552.png
Intro Joyride - Yeesha - frame 552For your enjoyment, here's one of the joyride's layer. Yeesha alone, color corrected. :)
Comp 1_00005.png
Fire spirit - GreenscreenHere's one of the original frames of the fire spirit's appearence. The frames were originally shot in HD (but compressend like hell. Read "DV").
The white balls are intended to ease motion capture for the masks I rendered.
W4_z01_n011_p_cin_s89_p01_Bookanim010022.png
Yeesha's kidnapping - BookHere's a layer with the book alone (t's going to fall on the ground when Yeesha is kidnapped). I can't give credits for this, as I'm unable to recall who worked on the book (Not me, I just comped the video).
image_interieur_batisphere.jpg
Batysphere InsideA view from the inside. Model by me, full credits to I. Gagnon for the textures. Thanks Isa. :)
Image_Achenar_key.jpg
Irrigation puzzle - Achenar keyThe key to the irrigation puzzle. That was fun to make because I did it in many separated parts and was able to re-use them for all the other irrigation puzzles on Serenia (we called it Mainage by the way).
I di the models, full credits to I. Gagnon for the textures.
Hansen_Coil-03a.jpg
Hansen Coil #01This model wasn't used in the game, but only in our prototype (Which was playable and finishable by the way). This whole electric system was located into Atrus's laboratory.
fusebox06.jpg
FuseboxPrototype material too (See Hansen Coil)
front.jpg
Tomahna night exterior Z01 frontAn early view of it. Many people worked on this world, so do I.
cristalz4Paskal-01.jpg
Cristal rendering testsI made various cristals, asking Pascal to decide which one he'd like to have in Sirrus.
chambre23.jpg
Yeesha's BedroomVery early material (rough textures). This is perhaps the 2d or 3d object I've made on the project in 2002.
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